I don't think we've seen the terrain....
From the check 6 interview.
After a good meal offered by Oleg we get back in the office, and spend some time with the team responsible of the map.
The person working on it is using an old map which he superimposed on his modelling tool and is reproducing all the ancient roads exactly where they should be ! I think that it's really insane to give such a hard work to the team, but in a way, that's why we love Oleg's games !
Oleg gives me informations about the new textures they will use and told me that his photo experience helps him a lot to get the most realistic textures possible !
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