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Originally Posted by philip.ed
Show me. What have I done to upset you?
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Upset me? You haven't, I'm merely pointing out the irony of you telling me to read between the lines when you clearly failed to read a straight up post from Oleg.
Stating this:
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It seems like a step back from the spit video. Unless Oleg was trying to say that the FPS here is glitchy, notice how the clouds are popping in and out of focus...
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After Oleg stated this:
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Some early video. Crew animation visible outside of aircraft. Glitches are present! This was recorded some couple of months ago for the test how it looks on the video (not all frames smoothly grabbed by a programm).
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is the point, you clearly failed to read anything he posted.
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I posted saying I wasn't happy with the clouds, and I think they could do with a bit of work to look 2010 quality.
I have always been grateful of Oleg's work; if I wasn't, I wouldn't send him dozens of research pages that he asked me to send him
What have you done to help him? Nothing.
Thankyou.
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Assume much? Or are you that involved in SoW development that you know every contributer? No I doubt it else you wouldn't be continually on here asking questions and whining. I'll tell you what I've done to help Oleg, I've taken the time to read his posts and refrained from making asinine posts regarding the state of things that he has already made clear.
If I had any level of expertise that would help Oleg I'd offer it, trust me, but as it happens it's all well out of my experience which is why I keep my mouth shut 99% of the time instead of spouting what amounts to pointless opinions. Not that I'm immune from doing so occasionally
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My original post. What is ungrateful about this:
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Nothing, where did I say it was?
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Oleg, are the clouds shown final? They look quite nice, but IMHO are a bit grey? Also, they still look quite cotton-ballish. I hope this makes sense. I am sure it can be a feature that will always be tweaked from release, but this is just my two pence. Have a great weekend
Just my honest opinion from looking at the shots. No-one can tell me otherwise what I will think, or indeed try to put words in my mouth. Oleg has not said much on the clouds, other than the fact it won't be a cloud sim. I agree with him here, but I think they could be refined.
I posted a quote about this type of clouds. If you take my humble question, and try and twist it and laugh at me, then I will always reply to you. Can't we just enjoy the updates in our own way? I'd rather write a few lines on aspects that I feel need a bit of work compared to essays of praise (which I could easily write BTW).
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If you want my opinion (and that's all it is, I claim no expertise in anything I say) then I'm tempted to agree on the clouds, but I don't think we've seen enough of them yet to form an informed view of them, same with the landscape, push comes to shove and I have to agree with Tree, it's somewhat lacking in my eyes, however I am very aware that we have no real frame of reference as to what we are actually seeing, is it low settings, high? some placeholders still in place, missing features and post processing or just Oleg showing off technical features that we need to look deeper into to see without it looking anything like what SoW will actually look like? We just don't know and given Oleg's track record of holding back (again shown with the bonus video this week showing crew animations which we only found out about very recently but was obviously being tested quite some time ago) and the fact that until it goes gold (and again, even after given Oleg's track record) it's still work in progress and subject to change.
Oleg has my trust to bring us a stunning sim and after playing IL2 for so long I just can't see him letting us down.