Quote:
Originally Posted by DGDobrev
Well, I can confirm that there is a cap on the abilities of the rune mage. Destruction seems to be capped at +200%, which still provides a real nice damaging capabilities in a straight line.
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Sorry, I mentioned this before. All of the abilities are capped at ~20 runes per discipline.
e.g. 19-20 might runes, 19-20 mind runes, 19-20 magic runes
at about 19-20 magic runes, your debilitating effect is "sheep".
mind runes max at about 140% power as well (20*7).