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Old 09-26-2010, 01:39 PM
Splitter Splitter is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by zaelu View Post
@VectorForFood

The most simple assumption you can make when you see no time frame for release is that they don't have it. Marketing wise is absurd not to start promoting your game with 6 months before release... especially now days.

So at any given time before a word about a possible release date posted on a dedicated site for SoW BoB we should predict at least 6 month to go... like from now on.

Given the fact that all we have as updates are simple "repetitive" photos and no clue about other things that go into the game (apart from "it will be awesome" etc etc), signs of switching technology in the course of development, no clear producer, no clear distributor, we have... or should have, if we're not completely and forever mesmerized by "Oleg's Myth", the bad feeling something is not working as expected.

Most simple assumption here is the game developer doesn't have enough resources and is barely struggling with keeping the project alive. No producer or publisher would accept to release a product without a minimum of marketing unless it gives no cash for it, which means little cash for the game itself, which means slow or near death production rate.

I partially understand that if this is the case... Oleg coming here and asking for donations or patience till he finds other funds and admitting publicly the possible demise of the project will be an even worse move.

I even understand the people that "want to believe"... is their choice of keeping the spirit and hopes.


Personally, as I've said it before, I have bad feelings about it... only looking at 4.10 patch that comes close to a joke by now and is quite clear things don't go well...

..then again, that's life.

to all those "believers" that prepare to bash/flame... I feel you bros... but...
I once went to work for a company that made a very good product that cost $40 to produce per unit and was sold for $500 per unit. The company was run by the engineers who developed the product. They did ok, but had no clue about how to market their products.

Once I got there and we implemented a sales strategy, we set records every month right up until the time the company was bought out lol. The moral there is not that I am an awesome sales and marketing guy but that there is a different mindset between engineers and sales/marketing types.

What you hypothesize might be the truth OR it could just be the fact that Oleg's team is full of software people who are very good at writing code and developing a sim but that have little understanding of marketing. (no offense to anyone....don't ask one of us marketing types about writing code lol).

OR...and most likely....the plan is already in place and being implemented.

Splitter
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