This just isn't even remotely possible , a tank sim of it's own scale sure but if you're gonna merge a tank sim with the large scale maps seen in this flight sim, it would be ridiculous .. it's not practical, its not fun.
Are you gonna cope around in tanks on maps the size of Britain?, the scale just isn't possible to be merged with each other, it would be like attempting to add First Person Combat to IL2...
Number 1 issue is the distance, number 2 is performance, 3 is the huge amount of players needed to fill any void..(even 100vs100 would be a ghost country on the ground)
Oh yeah and number 4 the huge amount of development time and effort to pull anything like this off would be insane..
The BOB engine might be capable of different types of simulators, that does not mean its practical, logical or fun especially to merge them.
To merge you would have to do something like Arma 2 series and have very small maps compared to what we have in IL2, you just can't make a reasonable multi vehicle game
with the size of the maps of an Flight sim, something has to be scaled down, besides are you planning on having hundreds of thousands of tanks in one game?
Red Orchestra 2 will have the most advanced tank combat simulation to date, even the first RO has a physic system which goes beyond 98% of all the other attempted sims out there. And yes i quoted that directly from TripWire they've said that they are more than confident that their Tank module is the most realistic and authentic one to date, if one choses to believe it or not is another thing but I trust them, TW always delivers.
Last edited by zauii; 09-25-2010 at 10:33 PM.
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