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Old 09-25-2010, 01:38 PM
Feuerfalke Feuerfalke is offline
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Location: Germany
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Quote:
Originally Posted by Skoshi Tiger View Post
I'm probably be wrong, but my understanding was that A10 would be released as a seperate sim. Both sims would work together in multiplayer a bit like Silent Hunter and Destroyer Commander (or Comanche and Werewolf if you want to go back further). They were two seperate titles that could work together in multiplayer.

This is different to the IL-2 series that the newer version merged in with the older ones into one sim.

Like I said I might be completely wrong but that was the impression I got.

Cheers!
No, if you meant it this way, you're right. (though I still don't get the idea how you concluded that from what you wrote before)

BlackShark and Warthog are two separate modules of the same series, but they are not separate titles or series, just to make that perfectly clear. It's aim is to combine all modules of the series and upgrade earlier modules with patches to bring them up to latest release standards. Well, at least that's the plan.

The decision to have modules rather than upgrades is a question of the business-model and of course workload and detail.

1.
- Modern aircraft have a lot of avionic systems that need to be modeled additional to mechanical and DM. These things are also not only limited to the aircraft itself, but also in terms of multiplayer-features, as you have very high-tech systems interacting with each other. This limits the number of aircraft and new features included in each release - for DCS that's one aircraft a time.
- When adding a WW2 aircraft, the number of different avionics is rather limited, the way the function are even less. The implementation is also rather limited to the plane itself, as it can simply be added into the game without any complex dependencies. This way, if you have the basic engine, it's comparably easy to add new planes. As such, more planes can be included into an addon. Especially, if they are "just" modifications of the same plane.

2.
- Oleg's business-model was criticized a lot for the need to buy the modules. If you wanted to play at later states, you not only had to download a large number of free updates, but you also had to buy addons or bundles. If you didn't you were stuck with the old version and unable to play with other people with more upgrades.
- ED releases single aircraft modules, which work together with previous and later releases. As such, you can choose the aircraft you want to fly, buy the addon(s) you want and the only downside is, that you are limited in your choice of aircraft.

IMHO each has it's pros and cons.

Last edited by Feuerfalke; 09-25-2010 at 01:40 PM.
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