Quote:
Originally Posted by bladeking77
Yesterday I finished the game on Impossible with Paladin. Seemed like the best tactic is to max out the Holly Anger skill and pick Demons as enemies. And it worked, first three battles were pretty easy compared to ones in my previous attempts. Also, 20000 gold for medals seems like too much, but it isn't, especially since you can take 20000 gold from that random guy in the first castle. One or more 5th level units + Healing spell was also very helpful.
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Yup! Paladin is definitely the best way to go for an easy run (choosing demons defines your first 3 enemies, then reload/jump to the next island till you get undead), and is also the best way to go for a high score run (Learning 1 right off the bat, then Learning 2 after the super-easy medals battle, then Learning 3 after the 1st serious battle).
Then after the 1st serious battle just get a level 5 Heal-able unit and your off-the-bat Heal 2 just makes it smooth sailing.
Attached are screenshots of my first 2 battles; I even grabbed an Ancient Knowledge scroll on the second battle. After the second battle Trolls and Red Dragons were available, so after doing a test battle with the 3rd enemy using 1 Troll in broad daylight and completely owning that battle with Heal 2, I lost interest and stopped (for now).
Wait, so the random fool in the castle hands you 20k before you leave the 1st island? Great... so much for what seems to be the only challenge left in my game, accumulate/budget money. Not surprisingly enough among the overpowered units/items available after the 1st serious battle a shop was selling FOUR Ancient Knowledge scrolls. 20k a pop (I think I only need one more), and I'm looking at 15k worth of upgradeable items, so I need 35k before leaving the 1st island.
I already have 15k after the 1st serious battle, and would likely get 3k+ each on the next 2 battles. Paladin also starts with Inquisitor's Blade (8,250), Healer's Jacket (3,500), and 3 Divine Armor scrolls (5,400 total). But with an extra 20k I don't even have to sell those items and still purchase an extra AK, 2 total, so 10 battles with AK on (5 sure battles and 5 extra battles for possible item upgrades).
While I think this campaign would have been better if level 5 units were only available on the 2nd island, people would probably have just restarted till they got droids and walked over the first island anyways. Oh well, shorter campaign, easier to abuse.
EDIT: (2010-09-24)
Added the screenshot of the next battle. I bought one Troll, placed my 3 Paladins in reserve so that the pet dragon gains a bit more XP, then went to town. Just to show you how overpowered this setup already is I did the combat during the day, so no regeneration to full health every turn for the Troll. As such, I had to use Heal 2 (2 mana, 200+ HP healed per use) every 3 rounds or so. Also note that the enemy hero did not use a single point of his 100 mana pool. I'm guessing he had no direct damage spells and only had a bunch of debilitating spells, most of which don't work on my level 5 Troll.
Started to use the AK for this, got 2,294 XP and level 8; tried the battle without AK and got only 1,638 XP and level 7. On both occasions I already have Learning 3 (+20% XP) and the medal (+5% XP).