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Old 09-24-2010, 05:31 AM
BB Shockwave BB Shockwave is offline
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Join Date: Jan 2009
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I find it quite the opposite... Orcs can be quite powerfull, yes, but they only get there in 2-3 rounds or more. They start the battle with quite mediocre stats and abilities (The Orc Tracker especially, and the Shaman cannot use any totems early on). Which leaves you with plenty of time to debuff/counter them. A slowed Veteran Orc will never upgrade his adrenaline, if he never gets into a position to attack you, while you pick him off with Archers.

Glot armor as a spell, is nice. Does it mean you can cast it on more then 1 units? How long does it last, fixed or per intellect?

One of the disadvantages of making Time Back into a spell was that now, you cannot resurrect Black Dragons with it... I wonder if the Runa Mage or the Phoenix can. I have not used Blacks since my first playthrough in Legend, I like to experiment with different units on every walkthrough.
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