S!
Scouring through older Oleg's interviews reveals that big formations will be in SoW and to enable this the AI has been completely reworked to keep the performance at acceptable levels. When the formation is farther away it uses a simple mode and only when you get closer it switches to a more complex one. This enables many formations as you can not be at them all at the same time. Do not know if this has changed, but that was the information released earlier on the matter.
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