'Randomness'
First of all, I love the unique combination of gameplay elements that King's Bounty has. I do however have a problem with the complete randomness in the game.
I personally like to plan ahead and finding out that your game won't ever spawn that specific item you need to perfect your [race]army just ruins all the fun for me. Specifically set items... I think it's rather stupid that you don't know in advance whether you'll ever be able to complete it. And only finding a resurrection spell as Paladin at around 80% completion of the game I also consider "bad" randomness.
I was wondering if this is still the case in Crossworlds (will get the game soon). And more importantly whether there are ways to change/fix it. Perhaps an edited game containing everything? I'd really prefer if the game designers created a 'standard' game, which is the same for everyone (and obviously very balanced without some of the weird settings) and then a sepperate option for randomness.
How do you guys view the whole issue about randomness regarding the replayability factor vs a single playthrough experience(which would be better without randomness).
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