Hi guys, I haven't played much KBCW since SC2/work/family is keeping me busy right now, but it looks quite nice!
Just thought I'd mention, AFAIK, your initial dialogue determines what the army composition of the first enemy would be: lizardmen, orcs, or demons. So for example if you plan on restarting a game till you get elves for their ents/ancient ents, then don't take on the demons (imps) or the orcs (catapults).
Interestingly enough in the first battle the lizardmen seem to have the most melee, allowing the 2 curse crosses and even the 2 walls to help a lot.
EDIT:
Experience chart used for DotC seems to be different from the other 3 campaigns. I noticed this from the bug that exists in the high score screen; a KBAP game I finished at level 61 jumped to level 65 while displaying the same ending XP amount. This is not the case when I try to view the same high score entry when the other 3 campaigns are "loaded" (the game is restarted to "load" a different campaign from the current one "loaded").
While given the shortness of this campaign it makes sense to make it easier to level up your character, it would have made more sense to maintain a different high score screen for each of the campaigns, or use a different formula to make a high score in one campaign comparable to another.
Last edited by loreangelicus; 09-21-2010 at 11:43 PM.
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