Quote:
If problem persists, uninstalling the game, deleting its folder and reinstalling it and 1.1 patch may also help.
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Figures....following your last suggestion seems to have
finally resolved the problem, at least for the time being. Just for the record, I've had AMD's dual-core optimizing utility installed and running for several years now, and I do have the latest display drivers from Nvidia as well.
Now that I've got the game running at least, I wanted to see if you have some suggestions for improving the rather abysmal framerates of this resource-hogging game. Here are the settings I'm running the game at now:
Code:
Resolution: 1280 x 1024
VSync: Off
Shader Model: 2.0 ( Whatever that means )
Hardware Physics: Off
Advanced PhysicX Effects: Off
Texture Resolution: Medium
Normal Maps: Medium
Specular Maps: Medium ( Does this refer to weapon speculars? )
Shadows: Medium
Motion Blur: Off
Water Reflect: On
Water Caustic: On ( What is this? )
Anisotropic Filtering: Off
Antialiasing: Off
I'd hate to lower the resolution, as most games begin looking rather "grainy" below 1280 x 1024. I'm not really certain which of the aforementioned settings is "draining" the most resources on my system, nor do I know if this game is CPU or GPU dependent, or both. On that note, here are my system specs:
Code:
OS: Windows XP Home Edition (5.1, Build 2600) Service Pack 3
CPU: AMD Athlon 64 FX-60 Dual Core Processor ~2.6GHz
GPU: BFG NVIDIA GeForce GTX 275 ~896.0 MB
Sound: Creative Labs SB Audigy 2 ZS Audio [7000]
RAM: 2048 MB
In any event, you've been a GREAT help, and I do sincerely appreciate your advice and assistance. Have a great one.