Update - please add to the beginning of the thread!
Skeletons now have TWO new Talents:
-Sow Bones: Scatters across the arena 3 piles of bones, which can then be used for magical movement.
-Undead Gate: Moves to the selected pile of bones. After arriving, 1 action point remains. Attack is increased by 10, but Defense is decreased to 1 for the remainder of the round.
Nice Talents, making the otherwise not-really-used Skellies more effective. This is essentially a low level version of Teleport. Still, the AI needs tweaking - when I faced them once, the two troops of Skeletons both used Sow Bones, instead of the second one teleporting to one of the gates.
The teleport animation is funny - it is the same as the Skeletons dying and being resurrected, so they simply fall apart and reintegrate at the selected spot.
EDIT: Also - New Guard Droid Talent
- Beam of Light: Droid produces a beam of bright light in any given direction, up to a 3 cell distance. Undead receive 5-20 Damage, soldiers with Night Vision and Beholders are blinded, all other creatures below level 5 have their defense reduced by 30%. The effect lasts for 2 rounds.
Last edited by BB Shockwave; 09-19-2010 at 08:25 PM.
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