Rune Mage: Requires you to keep a LOT of runes on hand to make him useful. Though, he is at least a Level 5 unit you can get automatically in the first 3 islands.
Engineer: Holy cow. He blinds, he summons droids, and repairs your other droids. With the alchemist kit he can move around for even better damage.
Faun: Resurrects thorn hunters at about 90% of an equal leadership stack. That's good enough in my book for a utility user. Sleep for two turns is a little hard to use, but good. Still, such little damage and HP... he's really just there to support.
Witch Hunter: Another great niche unit. Damaging vs caster ability not so great, but spell lock is nice at level 3, and stats are somewhat made better by auto-buff.
Orcs: Haven't used many... they are really frustrating to fight against, since it is hard to keep in your head all the random stuff they do now.
Pirate Ghosts: They seem to always find a treasure chest, not just if there aren't any. Decent, especially with stone skin, but still feel they are missing something.
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