Quote:
Originally Posted by LoBiSoMeM
Simple and perfect. I use FOV CHANGER in IL2 because if I use the "90º" default for widescreen fov I lost some up/down screen size in comparsion with a SMALLER 4:3 monitor, and all the "astrophysical" and "advantage" talking are meaningless.
A simple and necessary request for widescreen users: we need improved FOV settings than the vanilla IL2 have in SoW. And we need that in 4.10 too, not just in SoW BoB, by the way: I don't undestand why simple widescreen settings (without editing confi.ini) and large FOV options isn't implemented yet in a regular patch. Widescreen monitor are the standard now, and a FOV larger than 90º is a must in combat flight sim.
I use a maximum FOV in IL2 of 112º, and the distortion using a head tracking device is minimum in terms of "spoil" the immersion, and the distance/size relation of objects issue occurs in ANY FOV, by the way: we are representing a 3D world in a 2D display...
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It likely won't be in 4.10 since that patch is already in beta testing (unless DT plans some surprise for us

). I suggest heading over to their request thread and asking (nicely) for FOV options to be added as part of 4.11 or some later patch.
Cheers and good luck,
Fafnir_6