Quote:
Originally Posted by Quelthos
Your spells seem to do very little of your damage, percentage wise.
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It depends on the fight. I can't use some strong spells if I want to keep something alive for reviving my army.
Here's some fights with higher magic damage percentage...
Champion Title
Demenion
Dragon Cave in Montero
Fat Tirex hero in Reha
The cave the necromancer sent me to
Royal Thorn hero on Elon
Here's some boss fights:
Samman
Driller
I only have Gremlin and Lizard to go. Both are quite tough as I only have one of magic (the certificate) and one of physical resistance (slippery cuirass) artifact, plus leather dress (5% all).
Current army is Demonologist, Archmage, Paladin, Royal Griffin and Horseman (replacing Troll).
I maxed out all skills except Alchemy (which is 0) on Magic tree. In Might tree I have 3 Defense (any more def I can get is good), 3 Cautious, 3 Rage Control, 2 Dragon Training, 1 Anger. In Mind tree I have all the left-most skills at 3 (except the one for more gold, which is at 1), plus 3 Holy Anger (for bonus against Baal), 1 +Critical%, 1 Persuasion (since I'm mostly using human troops now), 3 Glory (for a bit more troops).
Edit:
Wait - I forgot Moro Dark. He's still on Elon with about 30 black dragons. I will defeat him this time.