There are a *few* nurfs, IE the inability to lay Totems without Adrenaline. The inability to fire AOE projectiles from catapults without Adrenaline.
I open almost every fight with level 3 Balance of Power spell (you'll see, it primarily takes everyones rage and evens it out between all your orcs). With advanced tactics and all my orcs starting at level 2 adrenaline, I can rip armies down to almost nothing by the time they even get one turn.
I try to play a lot of different styles, but this one is very fun. Also I am going virtual no-loss with Paladin (losing but resurrecting). It's not very great with no loss but its not hopeless either because there are a few skills that give you rage which you can then turn into rez/timeback mana.
|