Quote:
Originally Posted by vdomini
Agree!
In few word.... P51 is hard and turn terrible! But the engine is good and have good performance. Turn fighting is not the 51 key to win battle... but it is still fun to fly. In my opinion of course. I wanna try that vs 16 spitfire... good idea!!!
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The engine power is actually quite average with rather slow aceleration which is one reason why its so important to stay fast or high. If you become slow and low it will take you a minute or so to recover altitude, and all that time you are basicly a sitting duck for any other fighter. Diving is the only way the Mustang can get up a good speed which it can maintain in level flight quite well. The Mustang does lose this momentum very quick if you start turning or use a lot of rudder though. If you want to stay alive its more important to use the extra speed to run until your safe to use the extra speed you have left to gain altitude again and plan your next atack.
Quote:
Originally Posted by QBlackDeathQ
O man the P-51B/D's are great at low speed turns. You just need to know how to use it. It has a very low stall speed like 130- or somthing. You can also slow down faster then most fighters giving you the op to have a tango over shoot you landing you on his 6. I have seen alot of vet pilots put it into a spinn to slow down most new players will tend to over shoot. Then the pilot corrects and is on you like stink on a skunk.
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Not sure how you got the impression that the Mustang is good in low speed turns? It's quite a heavy fighter with thin wings so its stalling speed is much higher than say - a hurricane. It does have very good landing flaps though which help to slow you down like you said VERY quickly and when used with rudder and hard turns its like hitting a brick wall lol. Usefull as a last resort to cause an overshoot but also extremly good for CTA games. You can go from 300+mph to landed in no time at all.