S!
Without going into the WoP effects or stuff, one must give credit how well it runs on a steady FPS even with a LOT of things going on and with lot of objects visible. Compare Berlin map in IL-2 and WoP..which one runs smoother if you make a similar situation on both..
Again..SoW is a new engine and we have not seen much of it in form of in-game footage. Only a couple videos and that's it. Before we can see the game in action it is hard to tell how it will be visually and perfromance wise. I am sure Oleg & Team pull this off as expected and we get something to drool over for the next 10+ years.
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