Thread: Modding SW3?
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  #308  
Old 09-15-2010, 06:01 AM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
Posts: 508
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Path ..\Data\Scripts\Include\PilotProperties.script
example:
Code:
F_Weapon_HC = 	{30,{"Gunnery_1"},{"F_Weapon_Laser","F_Weapon_AC"}},
F_Weapon_HC => perk name
30 => skill points cost
{"Gunnery_1"} => requirements
{"F_Weapon_Laser","F_Weapon_AC"} => alternative choice. If you choose F_Weapon_HC perk then F_Weapon_Laser and F_Weapon_AC will be unavailable.

Any changes to this file take effect only before you get this pilot. If you want to change your hero you need to start a new game.

If you want to change during a game you have to put line like below into proper quest script.
Code:
pilot_Hero:SetPerk("F_Weapon_HC");
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