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Old 09-10-2010, 02:49 PM
Splitter Splitter is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by robtek View Post
@nearmiss

of course i am serious.
The workload for a fighter pilot was much to easy in il2.
The different workloads in different planes have a great influence to the sa of the pilots
and so also to the outcome of dogfights.
I want as much simulation as possible, the trend to arcadish shortcuts is imho wrong.
But i shure hope there will be servers for all levels of realism so everybody will be satisfied.
If someone sets up a gaming keyboard to perform some tasks, it won't be that big of a deal (probably). The vast majority of cockpit clicking will be for prepping engine start, take off, cruise, landing, and shut down. Stuff that is not time critical. There will probably also be keyboard shortcuts that do the same things if you don't want to click switches. I am equally sure there will be difficulty settings that eliminate the need for a lot of clicking.

Once you get to combat, it's going to be stick, rudder, throttle, prop pitch, and trim. Oh, and trigger .

Obviously those are guesses on my part, but it's the only thing that makes sense. A lot of people are not going to be into the "simulation" part of the "boring" stuff, like engine starts, fuel balance, or even stopping their wheels from spinning before they raise the landing gear. Then again, some of us (me included) want it all if possible.

Nearmiss and those that play like him won't have much of an advantage in combat. He just doesn't much care about how to really start a P39 compared to a BF-109, at least not every single time he flies. I think that's what he was trying to get across.

I know from flying other pure flight sims that the first few times, I want to go by the checklist and "learn it". Once I do, I want to switch over to starting quickly so I can get into the air and have some fun. So even I want both options.

Unless, of course, I am missing something and "script monkeys" (the derogatory term) are going to get some sort of huge advantage in combat.

Splitter
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