I just hope that Oleg doesn't pull a "Crysis" and release a game that only 5% of the gaming population have computers capable of getting playable frame rates on. IL-2 was pretty system intensive on release day, and it took years for a PC to be able to play it with everything cranked to max and still not break the bank.
If this game is going to be a "CPU/GPU" killer then releasing the gaming specs at the last possible minute would be the best approach. Sometimes a week's difference can make a game "more playable" if Ati or Intel just did a price cut and made the rest follow suit.
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