Hello r@s,
well it´s me matze, yep the one who done the mister sister pic^^,
and i still love terrys books to no end^^
if we would set the entry points somewhere else, the points kyle mentioned, the game would loose one major factor: frustration. dont get me wrong, normaly i would do anything to get rid of frustration in real life. but in this game when i get frustrated it shows me one thing for sure. my tactics arent worth to beat the enemy. i think we need these signs, the are to me like a slap against my head. the motivate me to try harder. and a valid point of kyle was that if you stuck to your tactics for ever the game runs like a train and gets boring. ever since the classsystem was forged^^ i went full sniper. it changed completly my few and my tactics. a whole range of guns now is more interesting as before. when i have completed my my current sniper carrer, then i want to go from stealth to screaming gunner^^. and then the range of mgs is in my reach^^.
the game is faszination pure... i havent seen another game that kept me for so long.
on another side note: since i still recall that r@s you where working on the ARM project: sometimes i miss one mission that wasnt developed. since i´ve read the metro 2033 book i imagened one situation. imagening to hold your fort. meaning an oncoming rush in bible conditions has to withheld. imagine in waves for instance twenty ore more tamgos running, yeah running i said, and you have to really burst the waves^^.
in the game we now have some truly wonderfull sniping mission, but sometimes in the wee hours^^ a man/or a woman wants to go beserk^^.
these oncoming wave mustn´t be wielding fierce weapons youst sheer mass would suffice... i think that would be fun^^
so long, lost my red thread^^
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