On the whole blood/gore issue, personally I have no problem with it. In IL2 all it took was a conf.ini change to activate it, and I did. War is War.
I don't think the addition of blood/gore and consequential rating change would have much if any impact on sales. Haven't you seen the 12 yr-olds at EBGames buying games where the whole point appears to be to kill your opponent in close combat in the goriest way possible? Have those games' sales suffered? Are the 12 yr-olds a market segment likely to buy SoW:Bob?
That said, creating blood/gore would take resources away from far more important details and for that reason I'll happily do without.
I'm also happy that we'll never have to have 23-page discussions on how the depiction of blood inaccurately protrays the coagulation time of blood on a hot perspex canopy...
|