The thing is this; if a simulator was bloody enough to make you feel bad, then that is good. I will explain. You see, in il-2 I always try and aim for the cockpit when I can and I don't feel bad about seeing a cartoonish character get killed. If, in SoW, the effect of shooting an enemy gunner/pilot was realistic and gruesome enough to make me feel bad about taking someone's life like that, I may be more chivalrous in my fighting in the game. So by this i mean that I may think twice about aiming for the pilot to at least give him a chance to bail-out.
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