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Old 08-24-2010, 05:59 PM
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Quote:
Originally Posted by gprr View Post
Hi all

I'm mad about this game and Oleg is still my hero but it is still a whine...

It is still easy to spot the straight lines in engine model outer lines of JU-88 as seen here:
http://forum.1cpublishing.eu/showthread.php?t=15932
To see thing like that in modern sim to be released is a bit disapointing,I know the work on models started long time ago, but, to see much more perfect engine shape in FB new planes and expect to have is somehow sad for me - can it/will it be improved for better?

gprr
This is barely noticeable and for the price of less CPU/GPU load = bigger formations and historical battles, I would go even more toward IL2's way in 'modeling straight lines'.

Personally, I couldn't care less if the graphics is "so last year standard" as this game is all about everything else than today's standards which translates to = too much time spent in polishing up models and not enough time spent in getting the gameplay right.

All this can be polished up later on with patches and what not. I am much more interested in seeing some examples how AI in this game functions and more importantly - how are sounds modeled. In other words, do we get "land mowers" or Rolls Royce and Daimler-Benz engines.
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