Quote:
Similarly for videos, will it be possible to turn this detail level up and also add the ability to render the replay in non-realtime at the specified frame rate? Videos generated this way won't be limited by the compromises made for playable frame rates in the game.
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In the IL2 engine detail level had a huge effect even on replays.
I think, unless the replies have the size of several GB, it's gonna stay way.
(This is how I understood it, correct me if I'm wrong)
But - what should that be good for anyway?