Double edged sword there. I know When doing something like an SEOW Pilots are much more economical with their virtual lives because you typically have limited, planes and lives, and getting the mission done is much more important than getting a kill (well, for most guy's anyway) because the mission is usually more important to the actual campaign than the kill count.
If a similar way of enticing the live pilot to act more realistically could be found then the AI would be less of a problem.
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