Quote:
Originally Posted by brando
Diving out and running for home if damaged or in a tight position like being outnumbered was commonplace for both sides. As senior officers were fond of saying: aircraft are easy to replace but trained aircrew are not! So a fuel leak or a glycol leak, or damage to control surfaces, called for as rapid an exit as possible. This is written in most of the many books that I've read about the Battle of Britain. Fire or dense engine smoke was the signal for flipping the plane over and getting out, before the explosion or the steep dive to oblivion.
It's only in gaming situations that people continue to fly about shooting when the plane is crippled. In real life they hit the silk as soon as possible, or aimed their plane for the nearest dry land.
B
|
Yes, correct I hope that AI wil do this in Battle of Britain. Running for home when aircraft is damaged or when clearly outnumbered. That will make sim more realistic.
Fighting continuing till all aircraft from one side are all annihilated is definitely not realistic.