k you got a point...they really should run like hell...
anyway...i never got that survivor problem...when you fire a ARLM or torpedos into an enemy squad there are no survivors...at least there usually were none when i did...
i just wanted to point out that missiles are fine the way they are...theyre not "any engagement" weapons but a way to take out many enemies at once out of an enemy squad with high numerical advantage
and seriously...giving everyone more rockets does not make it balanced...since AI rarely is able to defend itself against missiles...while my squad usually gets immune to them...
get everyone a cerberus and at least a little knowledge of electronics and there are no enemy missile hits...
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