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Old 08-14-2010, 11:33 AM
kcwong kcwong is offline
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Join Date: May 2010
Location: Hong Kong
Posts: 94
Default Progress Update (maybe some of you are interested)



No skill taken on Might tree; 1 point each to Neatness on Mind tree.

I don't have any more assassins and archmage. One more necromancer and two more cyclops are available.

I opened up Rusty, but other than snatching a EGD I can't do anything there.

Debir is cleared; Bolo has the droid hero, one big wandering stack and the map guard. Scarlet Winds has one ship hero left (the one using Evil book), the recruiter, the map guard (kited), and one huge stack guarding a banner.

I just got EGD, will have to see what it can do for me.

Among assassin, necromancer and archmage, which one would you choose?

I am thinking to stick with archmage for arcane shield, now that I have more tough stacks (was using 28 repair droids). I can't get rid of the inquisitors at this stage - I'm completely dependent on rage to get more mana. I'm already equipping all affordable mana increasing items I can find. There are more intelligence items I can get though.
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