Quote:
Originally Posted by coldboot
Have you considered including integrated voice chat?
Anyone can get TeamSpeak and set it up, but to have this all handled automatically in game, especially assigning players to the correct voice channel based on team, and being able to identify who's talking with displayed names, will drastically improve gameplay and cooperation for those looking to communicate. It's not going to guarantee communication, but it will reduce the barrier to entry. This has been standard in Half-Life 1, 2 and all of their mod descendants for about 10 years now.
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I was wondering when someone will bring this up. Excellent idea.
Quote:
Originally Posted by swiss
No need we have TS3. It's also impracticable. On events you need to be connected to three or more radio nets(Fighter Group 1, Group 2 & Bombers(1 to X).
Leave that up to the squadrons and their TS3 servers.
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On the contrary, it is IMO a must. People today use different VIOP software - from TS to Ventrilo. Why even bother if sou got integrated voice chat. It is a tremendous advantage.
If I meet someone online and I want to have a chat - he gives me his server TS adress, and I then have to exit or alt tab out of the game to connect. Not needed IMO.
TS comes as an advantage in dedicated missions, where you can set up different channels and whispers. For every day use, on online dogfight servers - integrated VOIP sets the bar way higher.