Bugs for being patched up
- The quick savegame sometimes fails epic, there is no savegame even if you did saved with F6 , in load menu it appears , the preview is black.
- The sound must be patched up properly , I mean the all CB , rpm discrepancies between notches , radio , AI cars are completely insane .
- The police behavior is strange like hell , they jump in front of the truck and then fine you well , also if anyone hits you , the one who's charged it's the player for 'changing lanes interference'
- Fuel consumption is the same if the engine is running at 1500 rpm or 24-2500 rpm which is totally unrealistic. Also the physics should be better set . So much years and still it's a unfinished work.
- If the RNR had Physx core it would be more than awesome , (CUDA technology in NVIDIA graphics would have boosted the performance up to (not mistake) 400%)
-Main menu works slow and laggy as hell while the game runs well even for a mainstream video card like I have, except few areas where fps is going sometimes down, really down ,on US 101 northern half near cities Greenfield ,San Jose , SF Airport.
-Only 1 truck company is fully licensed : Freightliner , thanks God for being Argosy such a awesome truck while others have names bought from grocery for 1/2 gallon of petrol or diesel
-The timed requests is very good but in some cases you are allowed to spend more time while in some cases the time is just chaotic set. It should be available a postpone function . The delays over the time should be charged from your account not cancelled .
- Damage also can be improved , steering braking acceleration too .
- The weather is buggy : it's raining and there's no clouds
- GPS is just nuts , it doesn't know which way to take
- Front mirrors buggy
- Breaks usage is just too steep .
in final I can say that this racing simulator or whatever it is just awesome but it has a lot to fix and to improve to be a proper one . Take as example NFS Shift's physics .
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