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Old 08-08-2010, 04:42 PM
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ElAurens ElAurens is offline
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Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
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I have no problem with fully realistic proceedures as long as like every other aspect of the sim, they are scalable. For offliners it will be a very important part of their experience, so go for it.

For online, where folks have much more limited time to fly even very long, complicated missions, some compromise between the ultra complex and arcade start up proceedure will end up being used.

If an online campaign has only 3 hours to run it's mission, and you might be able to do 3 sorties in complex twins, I will virtually guarantee that the majority of players will not want to spend half that time sitting on the ramp clicking buttons.

The object is to fly and fight, not fight the game mechanics just to be able to play.

Thankfully Oleg understands this.

We should all be able to have our fun, whatever we think "fun" is.
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