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Old 08-08-2010, 11:15 AM
kcwong kcwong is offline
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Join Date: May 2010
Location: Hong Kong
Posts: 94
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Quote:
Originally Posted by impy View Post
Hey kcwong, all is not lost yet. <snip>
I looked at what you've changed, and then fought a few battles to test how well I can use them. I started a new game (since my skill choice was a mess), but I've made a backup - so I'll definitely go back and continue this game afterward.

Quote:
Originally Posted by impy View Post
if there are enemies blocking your way, reload, wait 10-15-20.. seconds and try again. Remember, enemies are constantly moving, just wait for the right moment.
Correct me if I'm wrong: the enemies have several patrol schemes, randomly chosen when generating the map. This patrol scheme controls where they will go (unless you are nearby), and most importantly for guards, controls how far they will move from their station.

In my new game the boss droid in the mines won't go any further than the middle of the two tunnels going left and right (luckily it paused long enough for me to snatch the amulet). In the game I uploaded, it will chase me around the 90ยบ turn and a bit more.

So the possibility of kiting treasure is also somewhat predetermined on map generation.

What I'm trying now is to disrupt their schedules... factor in how long they will pause after losing my trail, I try to group multiple stacks into a cluster, leaving me a much longer time period to fetch items after they are gone. I'm not always successful though.

Quote:
Originally Posted by impy View Post
Only if it is all nice and clear then go underground, 'cause you know it is safe to come back. Once done underground, come back up and wait by the entrance until the road is clear, it may take again 5,10,20..sec. If some enemy comes down the hill, there is a bit wider area at where the droids are positioned, just run around enemy there.
That gap looks really really narrow... bears may be doable, but if it's a barbarian stack I'll be out of luck.

In my new game I got lucky - I can access the mines from both ways, due to the stack type. On the top of the mountain it's a stack of druid and royal thorn, both very slow moving. I can dodge them both easily, and I found some cyclops there. The bear near the landing is a bit harder to dodge - I have to make sure the way is clear (2 bears and 1 barbarian above), as I cannot stop or the bear will catch me.

Quote:
Originally Posted by impy View Post
1) glory. i am not saying it is a bad skill, but it is about the runes. From your "mage power" point of view what is better - having 250 leadership or higher level of magic? definitely the latter
In my new game I've obtained level 2 destruction and alteration, and 1 order. I've spent no other skill points other than defense 1. I think it's about time to get glory 1, in order to have more repair droids...

Quote:
Originally Posted by impy View Post
3) casting pet dragon wall. don't do that. It stops pet dragon for 2 turns. Casting cheap dragon kick or mana acc. is better
Early on the wall allows me to win some fights... but on Bolo enemies can knock a level 1 wall down in one hit. So yeah, I agree it's not worth it. I had to use it because my last game's army selection is bad, it's wall or lose units.

Quote:
Originally Posted by impy View Post
4) you say - "i was wrong not getting a level of might skills". I hope you mean att/def equipment (eventhough as a mage you should prefer mana/int equipment) not spending runes on might skills. DO NOT. From might tree only invest in pet dragon skills, and only when you're happy with the magic tree first.
Yes, I meant getting some att/def skill. And I did put a point into +1 def. In all my non-warrior games I never invested much into pet dragon skills... 0_o

Last edited by kcwong; 08-08-2010 at 11:18 AM.
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