Thanks for the replies!
Quote:
Originally Posted by zini4_tha_grunt
NO.
Soft, which used to make animation is 3DSMAX, but the animations have been converted into different format with skyfallen utility (and the game engine is the same, which one has been used in "Blood Magic"). The result: there is no way to make new animation with instruments available for modders. Give up or steal (unreachable) this soft from 1c and katauri.
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Aww, that's a shame
N3MES1S: Would altering these files potentially cause instability? I wouldn't mind being able to skip most/all of the dragon abilities, and the various spells, and some of the longer unit spells, but if that comes at... say... increased risk of crashing, or flat-out not working then it's probably not the best solution
Either way, gonna back some stuff up, and fiddle around.
Thanks for the help!