My 2c worth:
The foreground trees in pic 1 look strange because the position of the shadow relative to the tree gives the impression of a flat plane of branches/leaves suspended with a large gap to the ground. (most) Real trees have greenery with a larger vertical aspect than horizontal .
Also the trees at near to medium distance appear to have a dark outline. This makes them look hand outlined and coloured in, giving ,I think, the impression some have of "cartoonishness".
I guess at these distances each tree is only a few pixels, so the complexity of speedtree offers little advantage over a simple 2d shape, for, you have to think, quite a big performance hit.
Quote:
Originally Posted by NSU
the Trees look like to hard, make a little transparens so look like softer and better in the landscape.
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Exactly.
The trees in the second picture look strange NOT because of their height, but because the size of the leaves (look close to (1/2m2) makes them look scaled up relative to everything else.
Quote:
Originally Posted by dali
if anyone of you is going to notice the exact height of the trees during the flight or even fight, I buy him a pint.

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I probably wouldn't notice the height, but definitely would notice the enormous leaves.
Things looked a whole lot better here:

Sorry for what seems like a terribly negative post.
Cockpit interiors look fantastic. Everything looks fantastic.
Except the trees.