Quote:
Originally Posted by CZS_Ondras
Hallo,
concerning the trees I wonder what results could have been achieved if Oleg's team joined their powers with another very experienced (with large landscapes) team most of you know - Bohemia Interactive. Their software known as Linda: http://pro.bistudio.com/index.php/se...generator.html appropriately used and optimised for the purposes of flight simulation might have done intresting things. Speedtree looks too like from coloring book, but it is perhaps only my opinion and the final result is going to be excelent.
O.
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that would work for FPS, but it is utterly too detailed for the flight sim. And to those whining about the trees - have you noticed at all tilled textures and tree lines? Cartoonish? this is by far the best terrain I've ever seen and I've seen many, also professional simulators.