Quote:
Originally Posted by ivagiglie
Thanks for the update, I have a quick question regarding the trees:
does your sentence above mean we will not see the trees "sprouting" from the terrain anymore when we get close?
|
The previous terrain shots with individual trees showed them disappearing after some distance, as it is not possible to render them to the horizon even with all kinds of programming tricks.
My understanding is that this update shows the most simplified tree/forest LOD that is overlaid over the landscape at distances where no individual trees are rendered anymore.
The fact that Luthier probably still uses a low-end graphics card on purpose (as announced recently) doesn't help the overall quality impression, but as these are development shots these complaints are missing the point.