Quote:
Originally Posted by UselessHeathen
What 3D editor would I need to get to be compatible with 7.62?
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The only 3d prog that has an exporter is 3D Studio Max 5.
Quote:
Originally Posted by UselessHeathen
Is this a ridiculously ambitious project?
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It depends on how good you are at 3d modeling

But if you only gonna use it yourself, Id recommend grabbing it from HLA and importing it to your game files, It'd save you a lot of time.
Quote:
Originally Posted by UselessHeathen
Also, on an unrelated note, why does everyone in the 7.62 universe disregard the built-in foregrips on the Steyr AUG series weapons? Seems like it'd be easy to fix, BSM has foregrip anims. It would also apply to the 1928 Thompson, which has the same strange flaw.
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It's too tedious to mess around with the *.act.inf files to get the coordinates right, and since I'm no fan of he Steyr AUG series I've never even used them. But if it annoys you, fix it, there's some instructions on how to do it
here