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Old 07-19-2010, 10:25 AM
Dr.Q Dr.Q is offline
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Join Date: Jun 2010
Posts: 39
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I concur that speedy skirmishers will win this mission. Well, my own merc is always of that type, they are the most interesting to play. Packing a light, fast short gun, even pistol gets used a lot and a bunch of 'nades.

A heavy weapons specialist with RG-6 launcher can be very useful to take off the edge at the start of the mission. Some aerial bombardment, multiple 40mm nades pop out very quickly, and the runners have enough time to get into close range comfortably.

With the BSM mod a copy of this mission also comes up as a Bobling mission, that one is very delicate because the mission objective is placed on the ground and even nearby explosions, especially heavy nades will push the gold bar through the floor and make the mission unwinnable.
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