Quote:
Originally Posted by ChrisDNT
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.
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From what I understand they are using Speedtree (?) - a third party "vegetation 3D api", and they are working with them on some problems with distance rendering of trees. Speedtree are experts in this area (most major game titles use their trees) so I suppose they will fix it... Oleg said some time ago that they have the trees at "low render settings" now while tuning them.
/Mazex