Quote:
Originally Posted by Les
Hate to state the obvious, but it looks then like the SOW flames should be less hard-edged and more connected to the smoke, blending more smoothly into it. In reality it's the density of the smoke
in the foreground that gives the flames behind them the appearance of being hard-edged. As you say though, the technology might not allow that.
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True but Oleg's effects are a pretty good approximation in my opinion and I have a feeling that they'll look better in motion.