Quote:
Originally Posted by Ekar
It looks gorgeous, but maybe you haven't seen Wings of Prey yet. Of course, it's a little unfair to compare something which is WIP to a released product, and I will personally hold final judgement of SOWs graphics until it is finally ready for release, but right now WOP seems to hold the graphical crown.
http://image.gxzone.com/images/3/c/3c126094416.jpg
http://image.gxzone.com/images/e/4/e481321977c.jpg
http://forum.yuplay.com/index.php?ac...pe=post&id=136
http://forum.yuplay.com/index.php?ac...pe=post&id=149
http://img694.imageshack.us/f/shot20091219220049.jpg/
http://lh5.ggpht.com/_PibNDdSM_Pg/S2...2011.53.45.jpg
http://img3.imageshack.us/f/cloudsq.jpg/
http://forum.yuplay.com/index.php?ac...pe=post&id=575
However you'd rate WOP in terms of its flight simulation, graphically it is a powerhouse. Just look on that last shot, where the outside moisture creates a reflective sheen over the metal. I've never seen that before, it's truly gorgeous. And WOP is full of these little touches... Speaking graphically, it's kind of a shame to me that for some this game already seems to exist in the shadow of SOW.
(To be honest I bought WOP in order to get acquainted with WWII aviation and flight/combat techniques in preparation for SOW, but WOP is still great, and I like to see its graphical accomplishments atleast recognised).
What we really need to see to get a better idea of things are some good quality screens of SOW with full texture details, a decent amount of AA/AF, running on machines which can handle it. These preview screens give us an idea but they don't yet point to graphics better 'than anything else on the market today'. Maybe others can see it, but not me. Not just yet. Oleg seems confident, and I'm not saying that SOW won't look as good or better than WOP, simply that I'm not seeing that yet.
It does already look fantastic, and that is very promising indeed.
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Unfortunately WOP only models a tiny portion of SE England which is totally useless for mission builders. I do like many aspects of WOP graphics, which look very realistic at first blush, but then you see all the missing details like roads, railways, on its colorless terrain. SOW will be much larger, more detailed, and realistic unless WOP makes some significant upgrades in the near future. The current lighting aspects of SOW graphics are amazingly photo realistic.
I agree that some aspects of what little WIP terrain we have seen so far in SOW need work. Oleg being an accomplished photograher knows exactly what it should look like, and I have no doubt he will do everything he can to make it right. Even if he gets it only 80% right it will be a major upgrade over what we have seen in WOP.