Wow!
You're fast!
Me likes you FAST!
Don't kill me when I say this, but during the day as I was working I was wondering if there should be a combat skill other than sniping that should also be more challenging than 2 points per level, and I came to the conclusion that
Reaction time should cost
3 points per level, instead of 2.
My reasoning is that combat is an
extremely stressful experience, and if one's doing something like clearing rooms, and it's dark, dusty, etc., etc., reading the situation wrong can lead to all kinds of misery, like killing someone who shouldn't be dead.
Now, I don't think it's possible to mistake a target for someone else in the game, but these kinds of situations are a REAL life concern, so...
If you agree, perhaps in your next version raise it to 3?
Alright, got to download, backup my old files, and start a new game.
Can't wait!
And that "bug" with single fire! Perhaps it should be changed to "Apocalypse Fire" when the character reaches the right level?
I can't imagine how thick the tracer rounds would be if you were firing at full auto!