Quote:
Originally Posted by Romanator21
I don't understand why anyone would take a WWI stringbag and fly it into the ground at max speed from 4000 meters. I guess the developers didn't have that in mind when creating the damage model.
|
afaik the pictures you posted there are from low altitude or lower speed crashes, and yes under those circumstances the aircraft will crumple a bit, bend, break a wing or so and thats about all the excitement you get. other then finding the RoF modeling of this a bit simplistic, it doesnt look to bad and keeps the crowd happy.
pretending the same result happens with a ww-1 aircraft going into the ground at 140 km/hr is just delusional, and shows how irrational its fanbase is in ignoring some major problems in that sim
Quote:
Originally Posted by Romanator21
Otherwise, their system is really not bad, and seems at least as good as Il-2's. 99% of the time, wood and fabric planes will crumple, rather than disintegrate.
|
you'd hope so wouldnt you

RoF is a 2009 sim and you are comparing it to a ten year old il2 sim, of course RoF should look better. my point is simply that RoF models physical force interacting in a crash only in a very limited way, and that the bouncing aircraft hitting the dirt at 140 km/hr is a good example of this.
the 2 video clips you posted are a good example, both are relatively low speed low altitude crashes, and thats what they all look like in RoF, no matter how great the altitude or speed the crashing aircraft has