Quote:
Originally Posted by DuxCorvan
Oleg, my only, humble advice for terrain is: desaturate. I'm quite sure most of the visual problems -at least a good portion of them- related to the looks of ground, are because colors are a bit too saturated. Textures have a neon-ish quality and vibrating brightness that detracts from realism. Just a little bit of desaturation would make miracles to both ground and skins.
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If there are any issues with the colour saturation they're minor, maybe you need to calibrate your display?