Quote:
Originally Posted by EJGr.Ost_Caspar
In fact we rather rely on players, namely mission- and campaign builders. We know there are lots out there and as this doesn't require any more equipment than the game itself, we think, its better to save our limited ressources for different topics.
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Yes, I agree with this approach, from what I understand TD is a small specialty group for improving the core mechanics of the sim, and players are provided with the tools (i.e FMB, skins etc.) for making content. That being said I need to do some research before beginning to make a campaign.