Quote:
Originally Posted by Nanaki
Also, It is difficult to put lots of turrets on a fighter, simply because of how large turrets are (Especially the Yataghan, for some reason the double-cannon turrets are larger than the average turret).
|
Actually it's easy as... whatever

. In the IMDEditor you have section named "Parameters": p1,p2,p3. These are X,Y,Z refpoint's dimensions multipliers (make all weapons models fully scaleable). Check these
screenshots. Big Guns are @3 times greater than turrets.
btw adding multiple weapon refpoints is much less time consuming when you use 3DSMax.