Okay, heres how things work.
Heavygun and Missile are interchangable, as they both operate the same, with either a very large gun or a missile pod sticking out of the hull of the ship. Smallgun is NOT interchangable with anything, as smallguns do not have an external model, the point on the hull is just where the muzzleflash comes out. Turret is also not interchangable with anything, as its a turret as opposed to a large gun or a missile pod sticking out of the hull. You can still technically change biggun type to turret type, but it would not look good at all without modifying the X, Y, and Z values. Actually, you can add as many heavyguns, smallguns, missiles, and turrets as you want, but you would have to define the X, Y, Z, and orientation values by hand, which is not difficult, just timeconsuming.
Also, It is difficult to put lots of turrets on a fighter, simply because of how large turrets are (Especially the Yataghan, for some reason the double-cannon turrets are larger than the average turret).
Last edited by Nanaki; 06-11-2010 at 07:11 PM.
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